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This can lead to quite a destructive and self-replenishing cycle, assuming the battle will even last that long. Once she's back to full health, she can revert back to human form and resume Blood Magic. Her own damage on the monsters recoups her health. Any attacks to her only reduce her untapped mana. If her health is getting low, she can turn into a Flying Swarm. So, Morrigan can let loose as a Blood Mage. For an idea of what Morrigan can do with Flying Swarm, check out this video (not made by me): With Master Shapeshifter, the Flying Swarm will recoup health whenever it inflicts damage on the monsters.
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It will instead reduce her mana, which will have been untapped while she was in Blood Mage mode. Any attacks no her while in Flying Swarm mode will not detract from her health. This will basically turn Morrigan into a fast and mobile spell-like entity that inflicts continuous nature damage on all enemies next to her. If Morrigan's health is getting too low for comfort, she invokes the Flying Swarm ability. This gamble is often justified, since a single casting of Blood Wound for example often suffices to win a battle outright. It amounts to a calculated gamble that the increased spell casting power will suffice to win the battle quickly enough to minimize the risks of drawing on health to empower spells. Blood Magic draws upon health to power spells instead of mana. Once Morrigan develops her Blood Mage abilities, she will always keep the Blood Magic sustained ability active. Problem for me is I've already designed my Arcane Warrior for this.Īn alternative build for Morrigan is one that allows her to take advantage of both the Shapeshifter and the Blood Mage specializations in a nearly seamless system. This is certainly a powerful build that works and cannot be faulted on any level. A benefit of this is that she'll then be one step away from Mana Clash, one of the best anti-mage abilities in the game.
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She'll also need to develop the Mana Alteration spell tree in order to acquire Spell Might to complete the combo. She's two steps away from Blizzard and Tempest each, so she may be a natural candidate for a damage caster who can cast the Storm of the Century Combo. There's more than one way to develop Morrigan. Starting Inventory / Magic Staff (Steel), Morrigan's Robes, Clasp of the Wilds Strength 14 Dexterity 16 Willpower 21 Magic 24 Cunning 12 Constitution 10
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